
It has also received a 7.5 from IGN, who stated "Designed for everyone's inner Gilligan, The Sims 2: Castaway is an amusing, if somewhat flawed exploration of island life.
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Additionally, Sims can travel on their own free will to other sections of the island, or even to another island entirely.Ĭastaway received mixed to positive reviews, such as an 8.0 from GameSpot. NPC Sims can die, grow their hair longer, get their clothes ruined and gain skills while your player Sim is somewhere else. Unlike other console Sims titles (with the exception of the later released The Sims 3 console port and its stand-alone expansion, The Sims 3 Pets), Castaway evolves "in the background". Some of these portals require you to meet certain skill requirements, motive requirements, or sometimes make you build something such as a bridge or raft. Unlike other console Sim titles where you must call a taxi, drive your car or take the subway, Castaway allows the player to walk to other locations on the islands through "portals".
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For unknown reasons, the PlayStation Portable is the only version of the game to feature WooHoo, but only after marriage and specific requirements are met. Additionally, the Nintendo Wii, Nintendo DS and PlayStation 2 versions of the game do not feature WooHoo. Like The Urbz and later Sims console titles, you cannot have children. While this is true in ordinary Sims titles, other titles are more open in their methods of reaching engagement, whereas the process in Castaway is somewhat fixed. Another significant difference is some of the usually stock features like marriage have been either removed or adjusted for the alternative gameplay style for example, players have to perform a specific sequence of actions in order for their Sims to get engaged. Their hair grows longer, but the Sim itself doesn't get older. Unlike most Sims games outside the SimCity branch, the characters do not progress in age in The Sims 2: Castaway. These areas can only be accessed once the player has gathered objects such as hieroglyphics and treasure map pieces, however this is a relatively extensive process. The game contains many discoverable secrets, including secret areas such as Hidden Lagoon and the Secret Pirate's Cove. The player can also repair a broken ceremonial forge on Volcano Island that will cause a fourth island, Crystal Island, to rise out of the sea, however this is optional and is not required for the player to escape the island. They can either build a boat or travel to the volcano's summit and use the radio parts to send an SOS signal to a nearby ship. The player has the option to return to civilization on this island. On Volcano Island, the player will discover the remains of the llama people. A third island, Volcano Island, can be reached once the player finds the second beach on Airplane Island and builds a canoe.

While exploring Airplane Island, the player finds radio parts that are required to complete a goal later in the game.

The player then has the option to form a tribe of Sims if the relationship is strong enough. After arriving on the island, the Sim is reunited with some of their lost crew. Shortly after exploring Shipwreck Island, the Sim discovers a second island, Airplane Island, this one considerably larger and more interesting than the first, and builds a raft to reach the new location. The Sim finds books detailing the goals the Sim must follow to survive on the islands and escape. The player's starting Sim wakes up on First Beach on Shipwreck Island. After the crew's creation, a slide-show starts of some mobile phone pictures that are taken showing the trip and also showing the storm that wrecks the ship.

The game begins on a boat after the player creates a crew of characters.
